
(So Ulrike Faust from San Myshuno will continue to be a giant if you're using that height mod currently) * Existing Adults and Teens will have "target height" set to their Foot Size, to retain GODJUL1 compatibility. * All Teens, Adults, Elders would have a "current height". * All Children, Teens, Adults, Elders would have a "target height".

4'6"/139cm) if you can adjust size as a child, OR start out at whatever -x size = the size of a 0 size Child - whichever way works so no teen gets smaller from blowing out candles. * Teens would start out at -100 height on their birthday.

4' 6" / 139cm) if you can adjust the Child size. * Children would end at the same height as a -100 height Young Adult/Adult/Elder (i.e. * If you can adjust the size of Children, they would start out slightly taller than Toddlers and would gain 1/x height every day, where x is the number of days you have it set before their Cake Day. If I can work out how to implement them all, these are the features I've identified in my Trello Board so far. Well, I spent the weekend diving into Python, and all the iterations built on top of simmysims original code, and have come up with a solid feature set for a set of "Full Life Cycle" Height Sliders. Python isn't my first language, but the samples I've seen are (if anything) even easier to understand than the javascript I'm used to working with at the Day J-O-B. That said, I'm starting to dig into the various versions of python files to see what I can find, as well. Just triple click to select all, and set your value by hand.

If you use MCCC, you can use MC CAS to set the feet to a specific size - no command line needed. I know I'm a little late to this party (having come by this version of height sliders by way of TurboDriver not being able to support the (working!) feet method of height sliders, and I saw your comment. And #2 is consistency, as you can't just memorize a height number for each sim like you can with this mod. It would be too much of a hassle to go into CAS every time. I use this mod for white I screenshot my story, and whenever I use a pose, I need to revert the sims back to default height so that the pose lines up well, then put them back to their normal heights when I'm done posing and go back to using in-game animations. #1, Having to go into CAS to change the heights.

For me, this mod doesn't work for two reasons.
